![]() To render an image, try using Add Image as Plane. It is often helpful to have reference images like sketches or photos to use when starting to model an object. ![]() To add a reference image, hit Shift + A to bring up your Add menu. Scroll down until you find the Images tab. When you hover over it, you will see two options: reference, or background. A Reference image is an image that is visible in the scene and can be moved and manipulated like a plane. The Background image option is similar in that it adds an image and can be scaled, rotated, and moved with the S, R, and G keys, but it is only viewable in the top, front, or side views of the scene. Toggle through the views using, 1, 3, and 7 on the numberpad. ![]() NOTE: When rotating a Background image, be sure to include the axis as well as “90” to rotate 90 degrees. Alternatively, with the Background image selected, press N to pull up the Transform tab, which shows the object’s Location, Rotation, and Scale. To find the settings for the Background or Reference image, select the image and click the red picture icon in the panel on the right side of the screen. This tab is an “Empty” tab because the image is added as an Empty – essentially a placeholder, point of reference, or other non-rendered object.Ĭhecking Use Alpha will give you the ability to adjust the transparency of the image, which can be useful for overlaying blueprints or floorplans over your model. The top dropdown labeled Display As will change the type of object that represents the Empty. The Size and Offset settings are basic scaling and positioning settings.
0 Comments
Leave a Reply. |